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Abstract

The contribution places here in dialogue two radically different yet inherently connected socio-technical contexts both gravitating around our planetary needs for digital growth and computing power; crucial in sustaining our digital interactions and behaviours. Taking here a material and infrastructural turn on our sociotechnical cultures, this contribution focuses moreover on computer devices and personal computers (PCs) : part of the foundational “hardware layer” upon which depends our algorithmic culture’s needs and desires. This contribution is structured around two conducted fieldworks and communities located around the lifecycle of these computers: both at the level of their optimisation/design and recycling/reuse. The first fieldwork is the one of COMPUTEX2023 (Taipei): one of the major computer fairs celebrating the computing industry and showcasing scratch-builders and case-modders, a community of computer gaming enthusiasts interested in modifying their personal computers (PCs) aesthetics and design. The second one deals with these computers when they are discarded and sent to the electronic-waste (e-waste) processing site of Agbogbloshie (Ghana): dismantled and recycled by local workers attempting to extract economic value and profit. Bridging these two contexts, the contribution proposes here to map through space and time the entanglements and frictions occurring in the body gestures, techniques and discourses located at the material and infrastructural layer of “the digital”. From complex PC builds and setups to e-waste dismantlers working in precarious conditions with rudimentary tools, it aims to challenge our preconceived ideas of technological progress and shed light on the human and material/ecological implications of the digital. And shed light on the transindustrial nature of our planetary computing culture.

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