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Abstract

The training of healthcare professionals is a challenging and prolonged process, requiring a profound grasp of theoretical concepts as well as technical, nontechnical skills. Commonly, during the early stages of medical education instructional techniques involve static and unrealistic learning materials, based on the old philosophies. However, contemporary trends favor innovative approaches leveraging new technologies and advanced simulators. The integration of serious games and VR simulation can contribute to the training and enhancement of the skills of healthcare professionals, thereby improving the quality of care, increasing patient safety, and reducing costs of training programs. In this project, we have developed a simulationbased serious game designed for students and professionals to hone their proficiency in evaluating patients’ level of consciousness according to the Glasgow scale.

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