Résumé

The PersonAge VR project has the two-folded goal of using Virtual Reality (VR) and interactive storytelling to divulge the research and knowledge in the field of ageism and, in the process, to raise awareness about ageism in the population. The system we conceived and developed allows experiencing ageism under three different points of view: the victim, the perpetrator, and the witness. We performed preliminary usability tests (formative usability) with 8 participants from the point of view of the victim. The system was found to be easy to use and the participants provided feedback about the emotions felt when playing the role of an elderly person. The participants felt strong anger and surprise. These feelings could be associated with a situation of discrimination.

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