000015008 001__ 15008 000015008 005__ 20241128144207.0 000015008 020__ $$a9781964867335 000015008 022__ $$a2771-0718 000015008 0247_ $$2DOI$$a10.54941/ahfe1005493 000015008 037__ $$aCONFERENCE 000015008 039_9 $$a2024-11-28 14:42:07$$b1000092$$c2024-11-15 13:31:28$$d0$$c2024-11-15 13:11:22$$d1000092$$c2024-11-13 09:50:03$$d0$$y2024-11-13 09:49:54$$z1000063 000015008 041__ $$aeng 000015008 245__ $$aGlasgowSim - Glasgow Coma Scale Simulation 000015008 260__ $$aNew York$$bAHFE Open Access 000015008 269__ $$a2024-08 000015008 300__ $$a11 p. 000015008 506__ $$avisible 000015008 520__ $$9eng$$aThe training of healthcare professionals is a challenging and prolonged process, requiring a profound grasp of theoretical concepts as well as technical, nontechnical skills. Commonly, during the early stages of medical education instructional techniques involve static and unrealistic learning materials, based on the old philosophies. However, contemporary trends favor innovative approaches leveraging new technologies and advanced simulators. The integration of serious games and VR simulation can contribute to the training and enhancement of the skills of healthcare professionals, thereby improving the quality of care, increasing patient safety, and reducing costs of training programs. In this project, we have developed a simulationbased serious game designed for students and professionals to hone their proficiency in evaluating patients’ level of consciousness according to the Glasgow scale. 000015008 540__ $$aincorrect 000015008 592__ $$aHEPIA - Genève 000015008 592__ $$aHESAV 000015008 592__ $$bUnité de recherche en santé, HESAV 000015008 592__ $$cIngénierie et Architecture 000015008 592__ $$cSanté 000015008 6531_ $$9eng$$ahealth professional education 000015008 6531_ $$9eng$$aserious games 000015008 6531_ $$9eng$$avirtual reality 000015008 6531_ $$9eng$$apatient safety 000015008 6531_ $$9eng$$aGlasgow coma scale 000015008 655_7 $$apublished full paper 000015008 700__ $$aCorreia de Oliveira, Dominique$$uHESAV School of Health Sciences, HES-SO University of Applied Sciences and Arts Western Switzerland 000015008 700__ $$aAziz Rekik, Yassin$$uSchool of Engineering, Architecture and Landscape (HEPIA), HES-SO // University of Applied Sciences and Arts Western Switzerland 000015008 700__ $$aMalandain, Stéphane$$uSchool of Engineering, Architecture and Landscape (HEPIA), HES-SO // University of Applied Sciences and Arts Western Switzerland 000015008 711__ $$a12th International Conference on Human Interaction and Emerging Technologies, IHIET 2024,$$cVenice, Italy$$d2024-08-26$$m2024-08-28 000015008 773__ $$tHuman Interaction and Emerging Technologies (IHIET 2024)$$j2024, 157$$q334-344 000015008 8564_ $$uhttps://arodes.hes-so.ch/record/15008/files/Correia%20de%20Oliveira_2024_GlasgowSim.pdf$$yPublished version$$9b47670ef-3249-4228-a004-909ee7293e24$$s1107032 000015008 906__ $$aGOLD 000015008 909CO $$ooai:hesso.tind.io:15008$$pGLOBAL_SET 000015008 950__ $$aSan1 000015008 980__ $$aconference 000015008 981__ $$aconference