000015008 001__ 15008
000015008 005__ 20241128144207.0
000015008 020__ $$a9781964867335
000015008 022__ $$a2771-0718
000015008 0247_ $$2DOI$$a10.54941/ahfe1005493
000015008 037__ $$aCONFERENCE
000015008 039_9 $$a2024-11-28 14:42:07$$b1000092$$c2024-11-15 13:31:28$$d0$$c2024-11-15 13:11:22$$d1000092$$c2024-11-13 09:50:03$$d0$$y2024-11-13 09:49:54$$z1000063
000015008 041__ $$aeng
000015008 245__ $$aGlasgowSim - Glasgow Coma Scale Simulation
000015008 260__ $$aNew York$$bAHFE Open Access
000015008 269__ $$a2024-08
000015008 300__ $$a11 p.
000015008 506__ $$avisible
000015008 520__ $$9eng$$aThe training of healthcare professionals is a challenging and prolonged process, requiring a profound grasp of theoretical concepts as well as technical, nontechnical skills. Commonly, during the early stages of medical education instructional techniques involve static and unrealistic learning materials, based on the old philosophies. However, contemporary trends favor innovative approaches leveraging new technologies and advanced simulators. The integration of serious games and VR simulation can contribute to the training and enhancement of the skills of healthcare professionals, thereby improving the quality of care, increasing patient safety, and reducing costs of training programs. In this project, we have developed a simulationbased serious game designed for students and professionals to hone their proficiency in evaluating patients’ level of consciousness according to the Glasgow scale.
000015008 540__ $$aincorrect
000015008 592__ $$aHEPIA - Genève
000015008 592__ $$aHESAV
000015008 592__ $$bUnité de recherche en santé, HESAV
000015008 592__ $$cIngénierie et Architecture
000015008 592__ $$cSanté
000015008 6531_ $$9eng$$ahealth professional education
000015008 6531_ $$9eng$$aserious games
000015008 6531_ $$9eng$$avirtual reality
000015008 6531_ $$9eng$$apatient safety
000015008 6531_ $$9eng$$aGlasgow coma scale
000015008 655_7 $$apublished full paper
000015008 700__ $$aCorreia de Oliveira, Dominique$$uHESAV School of Health Sciences, HES-SO University of Applied Sciences and Arts Western Switzerland
000015008 700__ $$aAziz Rekik, Yassin$$uSchool of Engineering, Architecture and Landscape (HEPIA), HES-SO // University of Applied Sciences and Arts Western Switzerland
000015008 700__ $$aMalandain, Stéphane$$uSchool of Engineering, Architecture and Landscape (HEPIA), HES-SO // University of Applied Sciences and Arts Western Switzerland
000015008 711__ $$a12th International Conference on Human Interaction and Emerging Technologies, IHIET 2024,$$cVenice, Italy$$d2024-08-26$$m2024-08-28
000015008 773__ $$tHuman Interaction and Emerging Technologies (IHIET 2024)$$j2024, 157$$q334-344
000015008 8564_ $$uhttps://arodes.hes-so.ch/record/15008/files/Correia%20de%20Oliveira_2024_GlasgowSim.pdf$$yPublished version$$9b47670ef-3249-4228-a004-909ee7293e24$$s1107032
000015008 906__ $$aGOLD
000015008 909CO $$ooai:hesso.tind.io:15008$$pGLOBAL_SET
000015008 950__ $$aSan1
000015008 980__ $$aconference
000015008 981__ $$aconference